This file is part of the interface (glue layer) between an Embedded Wizard generated UI application and the board support package (BSP) of a dedicated target. Please note: The implementation of this module is partially based on examples that are provided within the STM32 cube firmware. In case you want to adapt this module to your custom specific hardware, please adapt the hardware initialization code according your needs or integrate the generated initialization code created by using the tool CubeMX. This template is responsible to establish a console connection in order to send debug messages to a PC terminal tool, or to receive key events for the UI application.
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void | HAL_UART_MspInit (UART_HandleTypeDef *huart) |
| UART MSP Initialization - This function configures the hardware resources. More...
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void | HAL_UART_MspDeInit (UART_HandleTypeDef *huart) |
| UART MSP Deinitialization - This function configures the hardware resources. More...
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void | EwBspConsoleInit (void) |
| The function EwBspConsoleInit initializes a console connection via UART/USART interface used to print error and trace messages from an Embedded Wizard GUI application. This implementation uses the following configuration: More...
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void | EwBspConsoleDone (void) |
| The function EwBspConsoleDone terminates a console connection. More...
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void | EwBspConsolePutCharacter (unsigned char aCharacter) |
| The function EwBspConsolePutCharacter sends the given character to the console interface. More...
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unsigned char | EwBspConsoleGetCharacter (void) |
| The function EwBspConsoleGetCharacter returns the current character from the console interface. If no character is available within the input buffer, 0 is returned. More...
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This file is part of the interface (glue layer) between an Embedded Wizard generated UI application and the board support package (BSP) of a dedicated target. Please note: The implementation of this module is partially based on examples that are provided within the STM32 cube firmware. In case you want to adapt this module to your custom specific hardware, please adapt the hardware initialization code according your needs or integrate the generated initialization code created by using the tool CubeMX. This template is responsible to establish a console connection in order to send debug messages to a PC terminal tool, or to receive key events for the UI application.
- Author
- Kevin Bello (k.bel.nosp@m.lo@t.nosp@m.um.de)
- Version
- 0.1
- Date
- 2021-04-17
- Copyright
- Copyright (c) 2021