WebRadioApp  0.1
_GraphicsPath.h File Reference
#include "ewrte.h"
#include "ewgfx.h"
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Macros

#define _GraphicsPath_
 

Functions

void GraphicsPath_onUpdate (GraphicsPath _this, XObject sender)
 
void GraphicsPath_Done (GraphicsPath _this)
 
XInt32 GraphicsPath_AddArc (GraphicsPath _this, XInt32 aSubPathNo, XFloat aCenterX, XFloat aCenterY, XFloat aRadiusX, XFloat aRadiusY, XFloat aStartAngle, XFloat aEndAngle, XInt32 aNoOfEdges)
 
XInt32 GraphicsPath_AddBezier3 (GraphicsPath _this, XInt32 aSubPathNo, XFloat aCP1X, XFloat aCP1Y, XFloat aCP2X, XFloat aCP2Y, XFloat aX, XFloat aY, XInt32 aNoOfEdges)
 
XInt32 GraphicsPath_AddLine (GraphicsPath _this, XInt32 aSubPathNo, XFloat aX, XFloat aY)
 
void GraphicsPath_Close (GraphicsPath _this, XInt32 aSubPathNo)
 
void GraphicsPath_Begin (GraphicsPath _this, XInt32 aSubPathNo, XFloat aX, XFloat aY)
 
XBool GraphicsPath_InitSubPath (GraphicsPath _this, XInt32 aSubPathNo, XInt32 aMaxNoOfEdges)
 
XInt32 GraphicsPath_GetMaxNoOfSubPaths (GraphicsPath _this)
 
XBool GraphicsPath_SetMaxNoOfSubPaths (GraphicsPath _this, XInt32 aMaxNoOfSubPaths)
 

Macro Definition Documentation

◆ _GraphicsPath_

#define _GraphicsPath_

Function Documentation

◆ GraphicsPath_AddArc()

XInt32 GraphicsPath_AddArc ( GraphicsPath  _this,
XInt32  aSubPathNo,
XFloat  aCenterX,
XFloat  aCenterY,
XFloat  aRadiusX,
XFloat  aRadiusY,
XFloat  aStartAngle,
XFloat  aEndAngle,
XInt32  aNoOfEdges 
)

References EwAddSubPathArc(), EwNewSlot(), EwPostSignal(), and GraphicsPath_onUpdate().

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◆ GraphicsPath_AddBezier3()

XInt32 GraphicsPath_AddBezier3 ( GraphicsPath  _this,
XInt32  aSubPathNo,
XFloat  aCP1X,
XFloat  aCP1Y,
XFloat  aCP2X,
XFloat  aCP2Y,
XFloat  aX,
XFloat  aY,
XInt32  aNoOfEdges 
)

References EwAddSubPathBezier3(), EwNewSlot(), EwPostSignal(), and GraphicsPath_onUpdate().

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◆ GraphicsPath_AddLine()

XInt32 GraphicsPath_AddLine ( GraphicsPath  _this,
XInt32  aSubPathNo,
XFloat  aX,
XFloat  aY 
)

References EwAddSubPathLine(), EwNewSlot(), EwPostSignal(), and GraphicsPath_onUpdate().

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◆ GraphicsPath_Begin()

void GraphicsPath_Begin ( GraphicsPath  _this,
XInt32  aSubPathNo,
XFloat  aX,
XFloat  aY 
)

References EwBeginSubPath(), EwNewSlot(), EwPostSignal(), and GraphicsPath_onUpdate().

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◆ GraphicsPath_Close()

void GraphicsPath_Close ( GraphicsPath  _this,
XInt32  aSubPathNo 
)

References EwCloseSubPath(), EwNewSlot(), EwPostSignal(), and GraphicsPath_onUpdate().

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◆ GraphicsPath_Done()

void GraphicsPath_Done ( GraphicsPath  _this)

References EwFreePath().

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◆ GraphicsPath_GetMaxNoOfSubPaths()

XInt32 GraphicsPath_GetMaxNoOfSubPaths ( GraphicsPath  _this)

References EwGetMaxNoOfSubPaths().

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◆ GraphicsPath_InitSubPath()

XBool GraphicsPath_InitSubPath ( GraphicsPath  _this,
XInt32  aSubPathNo,
XInt32  aMaxNoOfEdges 
)

References EwInitSubPath(), EwNewSlot(), EwPostSignal(), GraphicsPath_onUpdate(), and GraphicsPath_SetMaxNoOfSubPaths().

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◆ GraphicsPath_onUpdate()

void GraphicsPath_onUpdate ( GraphicsPath  _this,
XObject  sender 
)

References EW_UNUSED_ARG, EwNotifyObjObservers(), and sender.

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◆ GraphicsPath_SetMaxNoOfSubPaths()

XBool GraphicsPath_SetMaxNoOfSubPaths ( GraphicsPath  _this,
XInt32  aMaxNoOfSubPaths 
)

References EwCreatePath(), EwFreePath(), EwNewSlot(), EwPostSignal(), GraphicsPath_GetMaxNoOfSubPaths(), and GraphicsPath_onUpdate().

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