WebRadioApp  0.1
_GraphicsWarpMatrix.h File Reference
#include "ewrte.h"
#include "ewgfx.h"
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Macros

#define _GraphicsWarpMatrix_
 

Functions

XBool GraphicsWarpMatrix_CalculateZ (GraphicsWarpMatrix _this, XFloat aX, XFloat aY)
 
XBool GraphicsWarpMatrix_Project (GraphicsWarpMatrix _this, XFloat aX, XFloat aY)
 
GraphicsWarpMatrix GraphicsWarpMatrix_Rotate (GraphicsWarpMatrix _this, XFloat aAngleX, XFloat aAngleY, XFloat aAngleZ)
 
GraphicsWarpMatrix GraphicsWarpMatrix_Translate (GraphicsWarpMatrix _this, XFloat aDeltaX, XFloat aDeltaY, XFloat aDeltaZ)
 
GraphicsWarpMatrix GraphicsWarpMatrix_DeriveFromQuad (GraphicsWarpMatrix _this, XFloat aX1, XFloat aY1, XFloat aX2, XFloat aY2, XFloat aX3, XFloat aY3, XFloat aX4, XFloat aY4)
 
GraphicsWarpMatrix GraphicsWarpMatrix_Assign (GraphicsWarpMatrix _this, GraphicsWarpMatrix aMatrix)
 

Macro Definition Documentation

◆ _GraphicsWarpMatrix_

#define _GraphicsWarpMatrix_

Function Documentation

◆ GraphicsWarpMatrix_Assign()

GraphicsWarpMatrix GraphicsWarpMatrix_Assign ( GraphicsWarpMatrix  _this,
GraphicsWarpMatrix  aMatrix 
)
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◆ GraphicsWarpMatrix_CalculateZ()

XBool GraphicsWarpMatrix_CalculateZ ( GraphicsWarpMatrix  _this,
XFloat  aX,
XFloat  aY 
)
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◆ GraphicsWarpMatrix_DeriveFromQuad()

GraphicsWarpMatrix GraphicsWarpMatrix_DeriveFromQuad ( GraphicsWarpMatrix  _this,
XFloat  aX1,
XFloat  aY1,
XFloat  aX2,
XFloat  aY2,
XFloat  aX3,
XFloat  aY3,
XFloat  aX4,
XFloat  aY4 
)
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◆ GraphicsWarpMatrix_Project()

XBool GraphicsWarpMatrix_Project ( GraphicsWarpMatrix  _this,
XFloat  aX,
XFloat  aY 
)
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◆ GraphicsWarpMatrix_Rotate()

GraphicsWarpMatrix GraphicsWarpMatrix_Rotate ( GraphicsWarpMatrix  _this,
XFloat  aAngleX,
XFloat  aAngleY,
XFloat  aAngleZ 
)

References EwMathCos(), and EwMathSin().

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◆ GraphicsWarpMatrix_Translate()

GraphicsWarpMatrix GraphicsWarpMatrix_Translate ( GraphicsWarpMatrix  _this,
XFloat  aDeltaX,
XFloat  aDeltaY,
XFloat  aDeltaZ 
)
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